

Dusty is a third-person adventure and puzzle game in which the player uses a retractable staff that controls light to explore ancient ruins, while recovering fragments of their forgotten past as an archaeologist.
Dusty is a third-person adventure and puzzle game in which the player uses a retractable staff that controls light to explore ancient ruins, while recovering fragments of their forgotten past as an archaeologist.
Menu UI’s (Work in progress)
Menu UI’s (Work in progress)
The following screens show the progress made in 1 month on the main menu where a 3D model of a book opens up showing the interface.
The following screens show the progress made in 1 month on the main menu where a 3D model of a book opens up showing the interface.




HUD (Work in progress)
HUD (Work in progress)
The HUD is designed to be clean and minimalistic, avoiding having permanent UI elements. The following screens show different types of notifications like Area/Level Name, General Notifications and Contextual Prompts, as well as the Crosshair which the player uses to aim their staff.
The HUD is designed to be clean and minimalistic, avoiding having permanent UI elements. The following screens show different types of notifications like Area/Level Name, General Notifications and Contextual Prompts, as well as the Crosshair which the player uses to aim their staff.






UI Kit (Work in progress)
UI Kit (Work in progress)








Octavio Antonio Neira Gómez
Octavio Antonio Neira Gómez